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BASAK CAKMAK  

I graduated from the Middle East Technical University (METU) Department of Architecture in 2019 and received my master's degree in February 2022. I was educated in a large field of design, from industry to urban scale. I attended many courses related to Game Development, UI & UX design, Media Studies, VR-AR, Artificial Intelligence, Machine Learning, Deep Learning at the Graduate School of Informatics and the Department of Industrial Design, METU. In addition to the courses I took, I played a role in the founding of many interdisciplinary project groups with engineers at METU; thus, I gained programming experience. We have developed various projects with these groups in the fields of game development, real-time media art, filmmaking, VR-AR experiments, software development, and building information modeling using various programming and multimedia tools, participated in competitions, and received some awards during my undergraduate and graduate education. Within the scope of my master's thesis, I worked on integrating Deep Learning Models with Game Engines for 3-D model generation that can be adapted to the architectural context during the design process. I have experience in Filmmaking, Media Studies, Product Design, UI and UX Design, Game Development, VR-AR, Building Information Modelling (BIM), Computer Vision, Deep Generative Models, 3-D Perception, Recognition, Machine Learning (ML), and Deep Learning for generating alternative formal representations with applications of robotics and multimedia tools.

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